G.U.R.B: Ultra-Tech Reloaded

Your one stop shop for new Ultra-Tech Gear and Weapons. This blog mainly deal with fun new toys for fairly realistic TL 9+ GURPS Ultra-Tech settings with some cutting edge modern tech ever now and then for flavor.

Tuesday, May 30, 2017

SATNUC: Lances of Star Fire

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The business end of a very bad day... Back in good ol' 3rd Edition, one of the most glorious bits of overkill ever put to print for...
6 comments:
Friday, May 26, 2017

Gauss Weapons, Reloaded!

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Not going to lie. I want one! I've long said that I was going to get around to tackling gauss weapons on this post and its about tim...
6 comments:
Tuesday, May 23, 2017

Ultra-Tech Quickie: Batteries, Recharged!

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A few months ago I did an article covering how much energy power cells hold in real world units and included a few hypothetical suggestion...
3 comments:
Thursday, May 11, 2017

Musings on Things that Affect Beam Weapons Accuracy

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Ever felt that it was odd that making a Fine (Accurate) Laser rifle only gives it a +1 bonus to Acc when it s has a base Acc 12 compared ...
Monday, May 8, 2017

Ultra-Tech Quickie: MOAR DAKKA Revisited

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Got a super quick one for you guys today. A little while I put up a blog post covering my attempt to give a greater range of detail when i...
5 comments:
Wednesday, May 3, 2017

Ultra-Tech Quickie: I'm Ah Chargin' Ma Lazor!

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I recently came across a blog called Concrete Lunch Gaming that gave me a small shout out. It's a pretty cool blog that covers a range ...
5 comments:
Thursday, April 27, 2017

Stellar Dynamics PGD-1 LAMP

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While relatively realistic, using a cubed progression for energy weapons means it gets hard to build man portable anti-armor beams weapons,...
2 comments:
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GURPS fan and self proclaimed rules crunchmeister.

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