tag:blogger.com,1999:blog-6054141897010475376.post273285674925985120..comments2023-11-25T16:04:19.227-06:00Comments on G.U.R.B: Ultra-Tech Reloaded: Ultra-Tech Quickie: Batteries, Recharged! TheRyujinLPhttp://www.blogger.com/profile/09300092562838705620noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6054141897010475376.post-74990372119885728432018-08-02T14:40:38.855-05:002018-08-02T14:40:38.855-05:00My numbers are based on the assumptions that David...My numbers are based on the assumptions that David used for Ultra-Tech, however his number have changed since then so that stands to reason why we came up with different numbers heh. <br /><br />TheRyujinLPhttps://www.blogger.com/profile/09300092562838705620noreply@blogger.comtag:blogger.com,1999:blog-6054141897010475376.post-2329374748798881952018-07-22T12:19:23.562-05:002018-07-22T12:19:23.562-05:00So I did some digging of my own. My first run cam...So I did some digging of my own. My first run came to similar numbers as yours, but with the second run, I looked at GURPS Spaceships. If you take their kilojoule numbers, those translate directly to kilowatt seconds, and you can build a weapon using the beam weapon creation rules to match the weapons in GURPS spaceships, then check to see how many shots they would get our of a power-cell, and when I did, I came to about 200 kilojoules in a TL 11 C-cell. Maybe we should compare notes if you have time (I think there are likely multiple "correct" values you can get, depending on what assumptions you go with)Mailankahttps://www.blogger.com/profile/13354118846382303768noreply@blogger.comtag:blogger.com,1999:blog-6054141897010475376.post-76318440765642229872017-05-25T13:32:28.211-05:002017-05-25T13:32:28.211-05:00Good stuff; may get some use out of this for somet...Good stuff; may get some use out of this for something before too long!MEhttps://www.blogger.com/profile/08086901374821838288noreply@blogger.com